Wednesday, November 3, 2010

Minecraft Madness

This is one of those games that I just don't get. Brillant backstory of a man making his own video game from ground up, the game gaining a massive cult following, and then the man (now millionaire) having enough money to start hiring employees to update the game. But the game itself? It's waaaay too open world for me. Here's the complete extent of the game:
  • Each "world" is randomly generated when you start a new game.
  • During the day time, you can collect and mine for raw materials, which are used to craft useful items.
  • At night, bad things come to attack so you must survive by hiding, building a shelter, or making weapons.
Other than that, you're pretty much free to do whatever you want. Since Minecraft is a 3D world of blocks, it's like being given a bucket of LEGOs with no instruction manual. You can even play on the same server and share your bucket with others.


To play a video game, I need a goal, a level to reach. Others just come up with their own ideas, like making a 16-bit adding machine or the entire Earth in Minecraft.

3 comments:

The Brandt Family said...

I didn't think that I would like the game myself when my husband started to play, but now I am addicted. So is my 4 year old son. The game really is a blast.

A Gamer's Wife said...

Haha, maybe I should give it a shot after all! Thanks for the recommendation. :)

thegamerwivesclub said...

Wow. That is one epic trailer.