Bottom line: I tend to accept things for the way they are. Especially if it's concerning something as "silly" as video games. A female columnist for Kotaku called Call of Duty: Modern Warfare 2 a "typical male fantasy" and felt guilty for enjoying such a sexist piece of software. Okay, think about what you're saying:
- Is it wrong to produce products geared toward a specific gender? (e.g. skirts)
- Does having negligable numbers of female characters prevent anyone from using the product? (e.g. the film Saving Private Ryan)
Also, her top suggestions include adding more women in different clothing and body types, having a lead female character she can identify with, and hearing radio commands in a woman's voice. Hmm, somehow I just can't imagine that increasing the "female presence" will grow the number of girls who play Modern Warefare 2. I'll admit that I tend to choose a female avatar if there's one available, but avatars are not the reason why I choose to play a game. It's about the game play, the art, the story, the soundtrack. If you're a gamer girl who plays first person shooters, you're going to try out the #1 selling game of its genre, regardless of the number of women you can find in the background scenes. And don't let any feminist tell you otherwise.